Pieces & movementA1 Scout: eight directions + A1 takeover
A2 Slasher: diagonal arrows
A3 Crusher: straight arrows
A1 — moves one square in any direction; can stack onto a lone exposed opposing A1 (A1 takeover). Cannot capture or jump.
A2 — moves diagonally; jumps diagonally over an enemy to capture its top piece; may land on a legal stack.
A3 — moves orthogonally; jumps straight over an enemy to capture its top piece; may land on a legal stack.
A2/A3 may also jump over a friendly lone A1. A jump can land on an empty square or a legal A1-based stack.
A1 may stack only onto a lone opposing A1, making a two-piece tower. The top A1 can move away, revealing the opponent underneath. A2/A3 can stack on an A1-based stack, even an enemy's. Maximum height: 3. Three-piece stacks must include at least two owners.
Only the top piece moves. No chain jumps. In four-player mode, a player with all A2/A3 captured is eliminated; if all are buried, that player skips turns until one is exposed. Last surviving player wins.